Nice Guys Rotisserie League

Nice Guys Rotisserie Baseball Rules

Last revision: April 14, 1996


This describes the rotisserie league rules for the Nice Guys Rotisserie League. These are an adaptation of the basic rotisserie rules that many other leagues use. These rules have evolved over the years and are still too vague for a league where there is a least one person who is not a "Nice Guy".


Table Of Contents


What is Rotisserie Baseball?

An Introduction for the Uninitiated

Rotisserie Baseball consists of a number of members, in competition, constructing (somewhat) fictional teams comprised of current Major League Baseball players. The rotisserie league teams are assembled at or near the start of the Major League Baseball season. The performance of the rotisserie teams will be based upon what the players on these teams do in their actual major league games for their actual major league teams. Each rotisserie team owner will put up a fixed amount of money at the beginning of the year. These franchise fees will be the pool of prize money for which the members will play for. In addition, there are usually extra fees for processing the statistics, administration, postage, etc.

The teams are created through an open bidding auction of a subset of the players in the Major Leagues. Usually, the players that are eligible to be bid upon are restricted to some subset of the Major League teams. Each Major League player can be on one and only one rotisserie team at any given time. The auction price (or salary) of the player is totally determined by the members of the league by the open auction. Each team will have an equal and fixed salary cap of the amount of money to spend on players (not necessarily based upon the actual money paid). There is a minimum number of players that each owner must get to fill their team. Each owner must weigh many factors to determine how much they think each player is worth. Determining these values is one of the more important aspects of the game.

The rotisserie team rosters that are established at the beginning of the season do not have to, and usually will not, consist of the same players at the end of the year. During the baseball season, rotisserie team owners may dispose or acquire players much like real baseball teams do. These changes to the teams are not necessary, but are usually desired as players get injured, lose their jobs, become unproductive or if a rotisserie owner wants to build up weak areas of their team. To help teams fill weak areas, which can result from poor initial drafts, injured or non-productive players, there will be closed bid auction of players not currently on any of the rotisserie rosters at the beginning of each month.

Although there is usually plenty of activity during the season, the only time that members need to all convene in the same location is for the initial auction draft of the teams. This can even be circumvented if someone has connections with the telephone company. All the other activity can be done through the mail, via phone calls or electronically to a designated league secretary.

Rotisserie teams will accumulate statistics each week of the baseball season and the final rotisserie league standings are based upon the sum of all the statistics gathered throughout the weeks of the season. Which statistical categories are used depends upon the league and its members. The details of the scoring are given in a subsequent section.


1.0 The Rotisserie Team Makeup

A rotisserie team may have anywhere from the minimum of 23 players to the maximum of 30 players at any given time. However, only exactly 23 of these players can be active each week. The remaining players (if any) are referred to as being on reserve (or inactive). During a given week only the teams' currently active players will incur stats that count toward the team totals for that week. These will be a team's 23 active players or what is referred to as the team's active roster for that week. A teams' active roster can change from week to week, subject to the restrictions outlined below. A team must always have 23 active players. (no more and no less with the exception of the September call-up rule discussed later) A team can have from zero to 7 players on reserves (inactive players).

The players acquired during the course of a baseball season will never be carried over to the following season. Each season, entirely new teams will be drafted from scratch. Therefore, drafting a double-A prospect who will be the next Mickey Mantle in 2 years is not a winning move (if you define winning as actually taking some money home).


1.1 Active Roster

Rotisserie teams accumulate statistics by the week (not by the day or by the game). Only those players you declare to be among your 23 active players will accumulate stats for your team. These 23 active players must, at all times be able to fulfill the following criteria of quantity and position (see the section on Position Eligibility):

* No distinction is made between left, right or center-field.

** The utility/DH can be any non-pitcher regardless of position. A player who is only eligible for DH can only be put into this position. (see section on Position Eligibility).

The active rosters for each team are declared before any games of the coming week commence. Therefore all roster changes will be based upon the team owner's speculation of what they think the players will do in the coming week and not on what the players have accomplished in the previous week. The exact deadline for when active rosters are due for the week will be set by the league secretary (see League Organization and Roster Deadline sections). These deadlines depend upon the source of statistics used.

Typically, an owner doesn't have to specify the entire roster every week. The active players are carried over from one week to the next week unless explicit moves are made to change the active roster.


1.2 Inactive Roster

A player is defined as active if his stats will count toward your team totals. Inactive means that the player is on your team, but is on your reserves. Anything an inactive player might happen to do during a week in which they are inactive (i.e. hit a home-run) will not be added toward your team totals. You may have anywhere from zero to 7 inactive players. The inactive roster is typically populated with back-up players you can insert into the active roster in case of injuries. Sometimes the inactive roster will contain injured players who are not currently productive, but will probably be when they return from the injury. There are no positional requirements on inactive players while they are inactive.


2.0 Statistics

Each week the rotisserie teams will accumulate statistics based upon what their active players have done during that week.

The current official source for the league is the Baseball Weekly newspaper. This dictates the deadlines for roster moves. The newspaper currently comes out on Wednesdays and the statistics it contains are for games through the previous Sunday. The categories that will be counted can vary from year to year but under no circumstances can they change during the middle of a season. The categories will be agreed upon by a majority of the owners a minimum of one month before the draft day. If the Baseball Weekly becomes unavailable for any reason, a new source will be determined by the rotisserie statistician in consultation with the owners. The statistician will have the final say in the matter.

Currently, there are eight important categories that a Rotisserie owner needs worry about. All other statistics are irrelevant.

* For these two categories the team with the lowest value will receive the most points.

** Ratio is define as hits plus walks divided by innings pitched.

All that matters is what totals the teams have acquired in these categories. The totals will accumulate each week for a team and the final tally will be the sum of all the weeks. Since these are the only categories that matter for the rotisserie league, there can be a contrast between a players real value to his major league club and his value to a rotisserie team. Defense, runs scored, strike-outs, losses; who cares!

Points will be given to the teams in each category as follows:

The team with the highest total (lowest for ERA and Ratio) for a category will be given points for that category equal to the total number of teams in the league. The second highest total in a category will be given one point less than the team with the highest total. Each successive team in descending order will be given one point less than the previous team so that the team with the lowest total for a category will receive one point.

If there are ties in a category each team tied will be given the same amount of points equal to the sum total number of points for those positions, divided by the total number of teams tied at this total. For example: Three teams are tied for first place in home-runs in a ten team league. Since the top three spots are worth a total of 27 points (10 for first, 9 for second, and 8 for third) each team will receive 9 points in the home-run category (27 points divide by three teams)

A team will therefore have point totals for each of the eight categories individually. The overall point total of a team will be the sum of all the individual category points. The order of finish will be determined by this overall point total. Should there be a tie at the end of the season, the team who finished first in the most categories will be declared the winner. If these are equal than the most second place finishes in a category will decide it, and so on. This same tie breaking procedure applies in determining order of finish whenever it is needed.

Stats are accumulated each week by the players on the active roster. A teams totals will be an accumulation of stats by active players over the course of an entire season. If a player hits five home-runs on opening day and he is on your active list, and if you decide to trade him (probably a good move) while his value is up, those home-runs are still included in your team totals for the remainder of the season, because they we acquired by a player on your team while he was active. Stats are never lost, once an active player on your team gets them, they are yours. Additionally, stats can never be bought (with the possible exception of the existing stats you might get on the initial draft day when it is held after the season begins). If a player is not on your active roster when he acquires some particular stats, then there is no way you can get these stats included in your team totals (aside from cheating).

As a possibly obvious formality, a special note on how to keep the batting average, ERA and Ratio stats is here given. For those categories it is not enough to keep track of a single number for a player as can be done with home-runs or wins. The stats that accumulate for a team is actually the underlying stats that comprise these statistics: Batting average - at bats and hits; ERA - earned runs, innings pitched; Ratio - hits, walks, innings pitched. The teams are ranked based on the calculation of the stats from the sum of these base stats for all their players. For example, it is incorrect to just take an average of all your players' batting averages to calculate your team's average. You must sum your tema's hits and divide it by your teams total at bats to arrive at your team's true batting average.

Special Pitching Note

Early Rotisserie Leagues found that if you drafted nine relief pitchers you could do very well in the RATIO and ERA and SAVES categories. Since a true baseball team requires of both starters and relievers the following rule has been instituted:

At the end of the season, each team's pitching totals shall include at least 1000 innings pitched. Should any team fall short of this total, the penalty will be to add the required amount of innings to the teams totals to bring him to 1000 AND adding one hit, one walk and one run for each inning that needs to be added.

This rule with its severe penalty should force owners to make sure to pick up a few starting pitchers.


3.0 Eligibility


3.1 Player Eligibility

One month before draft day, the league should have established which Major League teams players can be selected from. Currently, all owners vote for 10 teams in preference order. The teams are assigned point values from 10, for the first choice, to 1 for the least preferred of the 10 teams. All these point totals as added and the teams with the highest point totals are used in the league.

Note that the number of teams used in the league is not set in stone. You want enough teams to have some talent pool, but you also do not want so many teams that everyone just drafts the super-stars and waits until the end of the year. There should be approximately 30% to 40% more Major League teams than rotisserie teams.

The only players that are allowed to be drafted (the initial draft and all subsequent monthly drafts) must be on a Major League or minor league roster of one of the associated teams. Players not in any of the selected organizations (e.g., players in major or minor leagues of the other teams) are not eligible to be drafted at any time. Note that minor leaguers of the teams being used are eligible to be drafted.

During the course of a season it is possible for a player on a rotisserie team to be traded (in real life) to a Major League team that is not among those selected at the beginning of the year. In this case, the player may remain on the rotisserie team and could be traded to another rotisserie team. However, should this player ever be waived, then no other team may claim the player off of waivers nor may any team draft the player in a subsequent draft (unless the player has been traded back to one of the associated teams in the meanwhile.)

When a previously unobtainable player gets traded (in real life) from a non-eligible team to one of the selected teams, then that player will be available to be drafted during the next monthly draft.


3.2 Position Eligibility

As has been discussed, there are specific positions that must be filled at all times. A player is eligible to be placed at a certain position if any one of the following conditions have been met:

In all cases, if the Roster Manager doubts the legality of any position qualification of a player, the burden of proof will rest with the owner making the move.


4.0 Types of Transactions

A rotisserie team is usually a dynamic thing (except when instituting the famous "Doodles' Strategy", AL '90) There are many ways a team's roster can change and they are discussed in this section.


4.1 Activate/Deactivate

This is the simplest maneuver and can only be done if a team has players on reserves, that is, more than 23 players on their team. It involves replacing one of your players on your active roster with a player who is on your reserves (inactive roster). The player must be able to go into the position vacated unless some other active player can move into that position and the player to be activated can, in turn, replace the relocated player. This transaction can be made at intervals defined by the rotisserie league (typically one week) for fees to be decided upon by the owners. (see the section on Fees and Scheduling)


4.2 Trades

The most elusive of all transactions. Everybody wants to trade their trash for your gold. There are two distinct trading periods. The one before the All Star break and the one after the All Star Break.

Before the All-Star break any team may trade with any other team. However, after the All Star Break a team may trade only with another team if they are within two positions in the last published standings. (i.e. third place team can only trade with the 1st, 2nd, 4th and 5th place teams) This rule is provided to keep last place teams from making any questionable deals with contenders during the pennant stretch. It is advisable during this period not to work on a trade Monday through Thursday because the teams you are eligible to trade with might have changed. This would be the time from when the standings are calculated and the time they are actually received. Even though the owners might not have the latest standings, if they have been mailed out (or fax-ed/email-ed out as it may be) then they are official.

Trades can consist of any number of players and can also include some salary cap provided that after all transaction for the team that week have been completed, the team is under their salary cap, and with the proper number of players at the proper positions. Note that a trade does not have to have a balance of players, provided that before the next roster deadline the team has drafted/traded for the players to fill all his empty roster spots or traded/waived players to get them below the maximum player limit. This means that a player can trade away a shortstop on Thursday (vacating the shortstop position) as long as they have acquired another shortstop to fill this position by the weekly roster deadline (usually Sunday). This works because the trade made on Thursday will not take effect until the next roster deadline anyway.

You cannot trade salary cap alone. There must be at least one player from each team involved in a deal.

The Eckersley Clause (AL '91): Any trade that a majority of the owners feels is extremely unbalanced, can be sent to the arbitration committee (see section on League Organization) for review. Unbalanced trades can be made for a number of reasons, some of them legitimate and some of them due to peculiar circumstances and under-the-table deals. The committee will either approve or disapprove the deal. The teams involved will present their justifications for the trade to the committee. The committee will rule based on whether there is reasonable exchange of talent. The evaluation of the talent is always subjective but the committee's judgment will be final. Special circumstances must also be taken into account.


4.3 Waivers

There are many circumstances why a team might want to waive a player. It could be to lower their salary, to acquire another player, or to make room on their roster after a trade. When a team wants to waive a player he notifies the league secretary (or statistician). The player will be on waivers the following week and up until the week before the next monthly draft. These deadlines are subject to the discretion of the league secretary and/or statistician since there might be circumstances for which these are inconvenient.

In order to claim a person that has been put on waivers the team must notify the statistician during the period the player is on waivers. At the end of each week, the team lowest in the current standings (of all the teams that have put a claim on a player) will receive the player. By claiming the player on waivers you agree to pay the same salary to that player as the previous owner did. There is no advantage to claiming a player off waivers as soon as possible because it is not the first to claim him but the lowest in the standings (within the waiver period.) The team that puts a player on waivers cannot claim that player off waivers in the following week. Once he is waived, sayonara! (Bert Blyleven included, AL '90) However, if the player goes unclaimed after the first week, and assuming he is still on waivers (i.e., no one picked him up and it isn't a monthly draft week), then the original team that waived him can put a waiver claim for him.

In all cases the team who waives a player has his total team salary decremented by the amount the waived players salary was, thereby creating extra money for a team.

If a player is waived the week before a monthly draft, then that player will not be available for that draft . The player must spend at least one week on waivers to ensure that all owners have had a chance to claim that player. However, the organization of the league may make it possible for the player to become available. For this to happen all of the following must occur: Once the player is put on waivers all owners must be notified and be given at least two days to decide if they would like to claim that player at his current salary. Once this is done then all the owners must be notified both who was and was not claimed. This notification must be at least 24 hrs. prior to the start of the monthly draft. If all this is possible within the existing league framework, then it is permissible for the player to be drafted upon the week after they are waived since all owners have had a chance to claim and the chance to structure their bids based upon the available talent. Note that in this situation the team that waived the player will never get a chance to re-claim the player off of waivers.


4.4 Monthly Draft

This is where the most in-season work will be for the Rotisserie owner. Who came up from the minors? Were there any new players traded into one of the league's selected teams? Who has moved their way into the starting lineup? This is where the winners are separated from the losers. This section describes how it works.

Once a month as determined by the league schedule, all players on an active major or minor league roster (in the league's associated teams only) and not on a rotisserie league roster are eligible to be drafted. This is a closed draft. The owner must decide how much to spend to acquire a player, and they only get one shot. They team does not need to immediately have the amount of money that is bid for a player(s) so long as after everything has been resolved (after the draft) by shuffling your team around (waiving players, deactivating players or whatever you need to do) you fulfill all the position and salary cap requirements. You must be below your salary cap with all 23 required positions filled and be below the 30 player maximum. An important rule about players you draft each month is that each of these players must appear on an active roster the week following the acquisition of the player.

Example: You have a team salary of 289, salary cap of 293 and a full 30 players on your roster (23 active and 7 inactive). During the draft you can bid on any number of players for any amount of money even though you don't presently have the money or space on your roster. Once you have been notified of the players you did receive in the draft (if any), then you must waive, trade or somehow get rid of existing players to make room for your new acquisitions on your roster and within your salary cap.

This gets a bit tricky because all the players you acquire in a draft must go onto your active roster for the next roster period. Under no circumstances can a player acquired in a draft be waived that week. You may trade a player you acquire in the draft that week so long as that player appears on someone's active roster the following week.

The monthly bids can either be mailed to the league secretary or phoned in. The league secretary will set the deadlines. If mailed, write Monthly Bids Enclosed on the envelope so that the league secretary will know not to open it until the appropriate time has come. If phoned in, call on the monthly draft day(s) indicated in your schedule, so that that the secretary has time to make out their bids (assuming they are part of the league). The statistician can mail his bids out to another owner before other bids come in, if the statistician's integrity is in question. The monthly bid results will be in the newsletter following the draft.

Any player who comes up from the minors, comes over from teams not among those chosen for the rotisserie league or comes off the DL on the day of the draft will not be available for that draft. This ensures that the secretary (who must submit his bids prior to anyone else) does not miss out on players who become available after his bids are in (since the secretary typically needs his bids prepared before everyone else's).

The owner may have two choices with how they handle the players they acquire in the bidding. The first, and most preferred choice is that in addition to submitting their bids they submit where this player will go should they get him (and any other necessary roster moves). The second choice is the owner waits to see who he has got in the draft and decides by the following roster deadline how he wants to arrange his roster. This is usually necessary when the moves are heavily depended on the outcomes of the draft. The league secretary can dictate which of these two options (or both) will be available to the owners.


5.0 Salary Cap

A team's salary cap is the maximum amount that all his players salaries can add up to. The salary cap starts out at $300 but usually does not stay there.

It is possible and commonly necessary to trade part of your salary cap. The exact amount (if any) would depend on the logistics of the trade. Two players of comparable ability will often have disproportionate salaries due to the peculiar activities that occur on draft day and throughout the year. Without the possibility of trading salary caps these two players could not easily be traded. For example Andre Dawson gets drafted early and has a salary of $38 but Tim Raines goes late in the draft and has a $7 salary (See Mike Dayan, NL '88). Assuming the two owners want to traded Raines for Dawson even up and also assuming that both teams had total salaries at their salary cap, the team with Andre Dawson must trade $31 of his salary cap in order for the trade to work. That teams salary cap is now $31 lower and the team that acquired Dawson now has a cap that is $31 higher.

In no case shall salary cap be the sole element of a trade. You cannot trade just salary cap for a player or players. All parties of a trade must include at least one player.


6.0 The Draft

A convenient date, location and time will be selected. This usually will be on the weekend before, or the weekend after opening day. The draft date should be set within three to four weeks before the draft is to be held in order to give the owners time to research the players. Note that the teams the league will choose to use (select players from) should also be set during this time.

The first order of business, prior to actually drafting players is to settle any outstanding administration issues. Among the typical business that needs to be taken care of: The league schedules and deadlines should be handed out; The arbitration committee should be elected; Decide if existing stats will count if draft is after start of season; Vote on players who might be granted exceptions to the position eligibility rules; Review all rule changes and settle any outstanding rule questions.


6.1 Draft Day

Regardless of the league fees involved, each team will start with a fictitious sum of $300 to spend on players at the draft. This corresponds to the teams' initial salary cap. All the players drafted on draft day must have salaries that total to no more than $300 (unless you adopt the Addison Strategy of '94). No trades are allowed while the draft is occurring.

Determine the order in which the owners will draft (it is easiest to go by seating arrangement) and select someone to go first (usually the last place finisher from the previous year). The first owner will call out a name and a salary he bids for that player. The next owner (in order) either passes or bids higher for the player. Once an owner passes on a player he is out of the bidding for that player and cannot re-enter the bidding on that player. Bidding proceeds in order with the owners either passing or bidding higher until no one is left to make a higher bid. The highest bidder gets that player. Bids can jump to any value and need not be incremented by a single dollar at a time. Bids cannot be retracted.

All bids (and thus, all players' salaries) must be at least one dollar and every bid must be whole multiples of one dollar (i.e. you can't bid $0.50 even if the player is only worth that much). An owner may not bid an amount on a player so that it leaves him without enough money to complete his team (minimum of 23 players, see Rotisserie Team Makeup). For example, a team needs four more players to complete his 23 man roster during the draft and he only has $5 left to spend. Suppose he attempts to bid $3 on a player. If they get the player, they will now only have $2 with which to get three players. Since they must spend at least $1 on a player and they must carry 23 players, they cannot bid $3 on any player. After the draft each owner must have a complete 23 player team, fulfilling all position requirements as discussed in a previous section.

Usually after the draft an owner might be a little uncertain as to whom he would like to have at all positions. The owners usually will be granted a grace period to decide who to activate (if they need it). The opening roster for a team shall be due before the end of this grace period. This grace period will vary from year to year depending on factors such as when the draft was held or the limitations of the stat service or league secretary.

When the draft is held after the season has started (usually a good idea), the owners will already be aware of some of the player's major league stats for that year. It shall be agreed upon before the draft whether or not these existing stats will count toward the teams totals. Typically they will count when the draft is the weekend after opening day. When a draft is held later than this, a majority of the owners' votes will determine if the existing stats should be counted.


7.0 September Call-Up

O.K. Suppose you are in a Rotisserie league and it is the end of August. You have a shot at first place (Tom Addison and Dave Ott are not in your league) but could use just a bit more help. This is the rule for you, but it costs real cash. You can activate an extra player (24 total) for the final month of the season to help put your team over the top. This player can be from your reserves or he could have been picked up in the last monthly draft or acquired via trade. The cost of this transaction will be fixed by the commissioner at the beginning of the year (typically $10) and is real hard cold cash. The money will be added to the prize money pool. Note that the total team size of 30 players does not change, only the number of active players changes.

Once this option has been taken, the owner is free to decide if this extra man will be a pitcher or batter. The owner can even switch between the two during the month if desired.

A variation of this rule goes like this: You are way out in front, the second place team doesn't have a chance to catch you. You call yourself Tom Addison, send in the extra money, activate a player and belittle the rest of the owners even more than you already have done.


8.0 Rotisserie League Organization

There is much work to be done to keep the league running smoothly. This work can be divided up into a number of jobs.


9.0 Scheduling


9.1 Roster Deadlines

As was stated earlier, the Day the official Statistics come out influence the weekly roster deadlines with the league secretary having the final say. In keeping with the spirit of the rotisserie league, all roster changes must be made prior to the start of the next statistic period as defined by the Baseball Weekly newspaper. In order to keep the Rotisserie Statistician out of the loony bin, no transaction will be effective mid week. You can make a transaction in the middle of the week but it will not become effective until the start of the next stat period. Statistics will always be accumulated in increments of a week.


9.2 Monthly Drafts

The monthly drafts will be conducted on the first Sunday of every month instead of the last week of every month. It has been observed that many major league clubs like to call players from the minors up around the first of the month. Therefore, the old rule of having the drafts on the last weekend of the month was just missing being able to acquire these new players.


9.3 Waiver Deadline

When a player is waived he will be on waivers for the following week through Saturday. If all owners are not notified on time, the waiver period can be extended at the discretion of the league secretary. (see Waivers for other details)


9.4 Trading Deadline

After the All Star break (but still during the season) owners can only trade with other owners within two positions in the standings. (see Trades for other details)


9.5 Statistic Deadlines

The final statistics will become final and official one week after all the owners have received them. This gives each owner one week to review them so that they can bring errors to the attention of the league officials. No changes to the final standings or stats will be made after they become official regardless of the legitimacy of the claim.

The statistician and secretary will be responsible for correcting any mistakes made, but a freezing period exists whereby any mistake not brought to their attention (one month after the published report is received by the owners) will be declared official.

This freezing period applies only to typographic errors that are against a team. For example: If you receive the stats and you find a player is listed as having only 8 HRs when he should have 10, you must notify the statistician within one month of the date you receive the stats or else your team may forever be without those two home-runs. This is at the discretion of the statistician. However, if the player who really has 10 HRs is listed as having 19 and someone else spots it at anytime during the season or upon review of the final standings, your team will have those 9 HRs deducted. Since it is hard for every owner to keep track of all the stats for the other owners, they should not be penalized for the statistician's typographic error.

The above rule is established to serve two purposes. First, correcting mistakes can be quite cumbersome, especially when the mistakes happened a long time ago. This will relieve the statistician of some labor. Secondly, and more importantly, is to prevent any team from surprising another team at the end of the season. Example: Early in the season a mistake of 10 HRs is made against a team. This team keeps quiet about it all year. Come September a team is 7 HR ahead of this team so he decides to trade a power hitter for more stolen bases figuring the other team will not catch him. When the end of the year comes by the former team surprises the latter with these 10 HRs. Since concealed knowledge could affect another team's decision, these types of surprises have been disallowed.


10.0 Fees and Prizes


10.1 Franchise Fee

The initial fee paid by each owner will be determined before the season starts (currently $100). The deadline for full or partial payments will be dictated by the league treasurer. These monies will comprise the major portion of the prize money.


10.2 Labor/Material Fees

Because of the labor involved the owners will decide on what compensation the league officials will receive. (secretary, statistician, treasurer, etc.) Usually a charge will be required for copying and mailing stats, rosters, newsletters, etc. This will be set by the league secretary. Currently, there is a $10 labor fee for the league statistician and a $10 material fee for stamps, paper, envelopes, etc.


10.3 Roster Move Fees

Each transaction can (depending upon the secretary and statistician) incur a real money cost for the owner. Half of the transaction fees goes to the prize money pot and half to the tireless, accurate, trustworthy, punctual, secretary and statistician. As agreed by the league officials, there might be free transaction weeks or a certain amount of free moves per year. Currently, each team gets 20 free transactions and is charged $1 for every transaction over 20.

A transaction is a basic unit of player movement. Each of the following constitutes a transaction:


10.4 September Call Up

The cost of this optional move is typically $10 but can be changed by a majority vote of the owners prior to the start of the season.


10.5 Prize Money

All of the franchise, September call-up and one half of the transaction fees will comprise the total amount of prize money to be distributed to the winner(s). The number of teams that get prize money depends upon the number of teams in the league and should be voted on by the owners prior to the draft. Regardless of the number of teams for which there will be prizes, the amount of prize money for each position should be established such that each position lower in the standings is worth one-half as much as the position above it.

Currently, the top three place finishers receive a share of the prize money. Each place is worth a percentage of the total prize fund as follows:

The prize money should be distributed after one week from when the owners have received the final year's standings. This one week period gives the owners time to review the statistics and rectify any errors that might have been made.


Afterword

The Spirit of the Game

Ethics in Rotisserie Leagues

By spirit we mean the basic intentions of this rotisserie league. As with any set of rules or laws, these rules will forever be incomplete and ambiguous. These following paragraphs are provided to serve as a guide whenever the rules do not cover a particular circumstance and for developing or refining rules.

No transaction shall be made expo-facto. That is, the spirit of a rotisserie league is such that any decision to trade, drop, activate, deactivate, or acquire a player shall be based on what statistics an owner feels will be accumulated and not what has already happened. More precisely, an owner cannot watch a player hit four home-runs and then decide to acquire or activated that player and expect to have those stats count for his team totals.

Another touchy rotisserie subject is the circumstance of an owner trading a player they know is injured when the receiving party does not (ala "The Jim Rice Episode", AL '89). The official line on this type of behavior is that its tough luck on the receiving owner. It is the owners responsibility to make sure he acquires undamaged merchandise. But unofficially, that type of transaction is frowned upon by the league office as well as by other owners. Hey, lets try to keep this league on the friendly side. But also remember, nice guys finish last (believe me, I know).

Let's say you are at the draft and an owner bids on a player that got traded to the other league or ineligible team in the off season (or maybe he went to Japan). Do you inform the owner or let him suffer through the blunder? Established teams might be informed as a courtesy from sympathetic veteran owners. However, in no case shall an expansion team be given this courtesy. Some things must be learned the hard way.