# POMDP file for single target aircraft identification. # # Automatically generated from the script saci.perl. # # states = 12 # actions = 6 # observations = 5 discount: 0.95 values: reward states: friend-0 friend-1 friend-2 friend-3 friend-4 enemy-0 enemy-1 enemy-2 enemy-3 enemy-4 clear destroyed actions: decl-friend decl-enemy act-0 act-1 pass-0 pass-1 observations: act-obs-0 act-obs-1 pass-obs-0 pass-obs-1 destroyed-obs # Clear state transition T: * : clear 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0909090909090909 0.0 # Destroyed state transition T: * : destroyed : destroyed 1.0 ######################### # Declare friendly action # If friendly T: decl-friend : friend-0 : clear 1.0 T: decl-friend : friend-1 : clear 1.0 T: decl-friend : friend-2 : clear 1.0 T: decl-friend : friend-3 : clear 1.0 T: decl-friend : friend-4 : clear 1.0 # If enemy T: decl-friend : enemy-0 : destroyed 0.9 T: decl-friend : enemy-0 : clear 0.1 T: decl-friend : enemy-1 : destroyed 0.9 T: decl-friend : enemy-1 : clear 0.1 T: decl-friend : enemy-2 : destroyed 0.9 T: decl-friend : enemy-2 : clear 0.1 T: decl-friend : enemy-3 : destroyed 0.9 T: decl-friend : enemy-3 : clear 0.1 T: decl-friend : enemy-4 : destroyed 0.9 T: decl-friend : enemy-4 : clear 0.1 ######################### # Declare enemy action # If friendly T: decl-enemy : friend-0 : clear 1.0 T: decl-enemy : friend-1 : clear 1.0 T: decl-enemy : friend-2 : clear 1.0 T: decl-enemy : friend-3 : clear 1.0 T: decl-enemy : friend-4 : clear 1.0 # If enemy T: decl-enemy : enemy-0 : destroyed 0.01 T: decl-enemy : enemy-0 : clear 0.99 T: decl-enemy : enemy-1 : destroyed 0.01 T: decl-enemy : enemy-1 : clear 0.99 T: decl-enemy : enemy-2 : destroyed 0.01 T: decl-enemy : enemy-2 : clear 0.99 T: decl-enemy : enemy-3 : destroyed 0.01 T: decl-enemy : enemy-3 : clear 0.99 T: decl-enemy : enemy-4 : destroyed 0.01 T: decl-enemy : enemy-4 : clear 0.99 # act sensor action transitions T: act-0 : friend-0 : friend-0 0.04 T: act-0 : friend-0 : clear 0.96 T: act-0 : friend-1 : friend-1 0.04 T: act-0 : friend-1 : clear 0.06 T: act-0 : friend-1 : friend-0 0.9 T: act-0 : friend-2 : friend-2 0.04 T: act-0 : friend-2 : friend-1 0.9 T: act-0 : friend-2 : friend-0 0.06 T: act-0 : friend-3 : friend-3 0.04 T: act-0 : friend-3 : friend-2 0.9 T: act-0 : friend-3 : friend-1 0.06 T: act-0 : friend-4 : friend-4 0.04 T: act-0 : friend-4 : friend-3 0.9 T: act-0 : friend-4 : friend-2 0.06 T: act-0 : enemy-0 : destroyed 0.9 T: act-0 : enemy-0 : enemy-0 0.004 T: act-0 : enemy-0 : clear 0.096 T: act-0 : enemy-1 : destroyed 0.6875 T: act-0 : enemy-1 : enemy-1 0.0125 T: act-0 : enemy-1 : clear 0.01875 T: act-0 : enemy-1 : enemy-0 0.28125 T: act-0 : enemy-2 : destroyed 0.475 T: act-0 : enemy-2 : enemy-2 0.021 T: act-0 : enemy-2 : enemy-1 0.4725 T: act-0 : enemy-2 : enemy-0 0.0315 T: act-0 : enemy-3 : destroyed 0.2625 T: act-0 : enemy-3 : enemy-3 0.0295 T: act-0 : enemy-3 : enemy-2 0.66375 T: act-0 : enemy-3 : enemy-1 0.04425 T: act-0 : enemy-4 : destroyed 0.05 T: act-0 : enemy-4 : enemy-4 0.038 T: act-0 : enemy-4 : enemy-3 0.855 T: act-0 : enemy-4 : enemy-2 0.057 T: act-1 : friend-0 : friend-0 0.04 T: act-1 : friend-0 : clear 0.96 T: act-1 : friend-1 : friend-1 0.04 T: act-1 : friend-1 : clear 0.06 T: act-1 : friend-1 : friend-0 0.9 T: act-1 : friend-2 : friend-2 0.04 T: act-1 : friend-2 : friend-1 0.9 T: act-1 : friend-2 : friend-0 0.06 T: act-1 : friend-3 : friend-3 0.04 T: act-1 : friend-3 : friend-2 0.9 T: act-1 : friend-3 : friend-1 0.06 T: act-1 : friend-4 : friend-4 0.04 T: act-1 : friend-4 : friend-3 0.9 T: act-1 : friend-4 : friend-2 0.06 T: act-1 : enemy-0 : destroyed 0.36 T: act-1 : enemy-0 : enemy-0 0.0256 T: act-1 : enemy-0 : clear 0.6144 T: act-1 : enemy-1 : destroyed 0.275 T: act-1 : enemy-1 : enemy-1 0.029 T: act-1 : enemy-1 : clear 0.0435 T: act-1 : enemy-1 : enemy-0 0.6525 T: act-1 : enemy-2 : destroyed 0.19 T: act-1 : enemy-2 : enemy-2 0.0324 T: act-1 : enemy-2 : enemy-1 0.729 T: act-1 : enemy-2 : enemy-0 0.0486 T: act-1 : enemy-3 : destroyed 0.105 T: act-1 : enemy-3 : enemy-3 0.0358 T: act-1 : enemy-3 : enemy-2 0.8055 T: act-1 : enemy-3 : enemy-1 0.0537 T: act-1 : enemy-4 : destroyed 0.02 T: act-1 : enemy-4 : enemy-4 0.0392 T: act-1 : enemy-4 : enemy-3 0.882 T: act-1 : enemy-4 : enemy-2 0.0588 # pass sensor action transitions T: pass-0 : friend-0 : friend-0 0.04 T: pass-0 : friend-0 : clear 0.96 T: pass-0 : friend-1 : friend-1 0.04 T: pass-0 : friend-1 : clear 0.06 T: pass-0 : friend-1 : friend-0 0.9 T: pass-0 : friend-2 : friend-2 0.04 T: pass-0 : friend-2 : friend-1 0.9 T: pass-0 : friend-2 : friend-0 0.06 T: pass-0 : friend-3 : friend-3 0.04 T: pass-0 : friend-3 : friend-2 0.9 T: pass-0 : friend-3 : friend-1 0.06 T: pass-0 : friend-4 : friend-4 0.04 T: pass-0 : friend-4 : friend-3 0.9 T: pass-0 : friend-4 : friend-2 0.06 T: pass-0 : enemy-0 : destroyed 0.315 T: pass-0 : enemy-0 : enemy-0 0.0274 T: pass-0 : enemy-0 : clear 0.6576 T: pass-0 : enemy-1 : destroyed 0.240625 T: pass-0 : enemy-1 : enemy-1 0.030375 T: pass-0 : enemy-1 : clear 0.0455625 T: pass-0 : enemy-1 : enemy-0 0.6834375 T: pass-0 : enemy-2 : destroyed 0.16625 T: pass-0 : enemy-2 : enemy-2 0.03335 T: pass-0 : enemy-2 : enemy-1 0.750375 T: pass-0 : enemy-2 : enemy-0 0.050025 T: pass-0 : enemy-3 : destroyed 0.091875 T: pass-0 : enemy-3 : enemy-3 0.036325 T: pass-0 : enemy-3 : enemy-2 0.8173125 T: pass-0 : enemy-3 : enemy-1 0.0544875 T: pass-0 : enemy-4 : destroyed 0.0175 T: pass-0 : enemy-4 : enemy-4 0.0393 T: pass-0 : enemy-4 : enemy-3 0.88425 T: pass-0 : enemy-4 : enemy-2 0.05895 T: pass-1 : friend-0 : friend-0 0.04 T: pass-1 : friend-0 : clear 0.96 T: pass-1 : friend-1 : friend-1 0.04 T: pass-1 : friend-1 : clear 0.06 T: pass-1 : friend-1 : friend-0 0.9 T: pass-1 : friend-2 : friend-2 0.04 T: pass-1 : friend-2 : friend-1 0.9 T: pass-1 : friend-2 : friend-0 0.06 T: pass-1 : friend-3 : friend-3 0.04 T: pass-1 : friend-3 : friend-2 0.9 T: pass-1 : friend-3 : friend-1 0.06 T: pass-1 : friend-4 : friend-4 0.04 T: pass-1 : friend-4 : friend-3 0.9 T: pass-1 : friend-4 : friend-2 0.06 T: pass-1 : enemy-0 : destroyed 0.126 T: pass-1 : enemy-0 : enemy-0 0.03496 T: pass-1 : enemy-0 : clear 0.83904 T: pass-1 : enemy-1 : destroyed 0.09625 T: pass-1 : enemy-1 : enemy-1 0.03615 T: pass-1 : enemy-1 : clear 0.054225 T: pass-1 : enemy-1 : enemy-0 0.813375 T: pass-1 : enemy-2 : destroyed 0.0665 T: pass-1 : enemy-2 : enemy-2 0.03734 T: pass-1 : enemy-2 : enemy-1 0.84015 T: pass-1 : enemy-2 : enemy-0 0.05601 T: pass-1 : enemy-3 : destroyed 0.03675 T: pass-1 : enemy-3 : enemy-3 0.03853 T: pass-1 : enemy-3 : enemy-2 0.866925 T: pass-1 : enemy-3 : enemy-1 0.057795 T: pass-1 : enemy-4 : destroyed 0.007 T: pass-1 : enemy-4 : enemy-4 0.03972 T: pass-1 : enemy-4 : enemy-3 0.8937 T: pass-1 : enemy-4 : enemy-2 0.05958 # Declaration action observation probabilities O: decl-friend : friend-0 0.0 1.0 0.0 0.0 0.0 O: decl-friend : friend-1 0.0 1.0 0.0 0.0 0.0 O: decl-friend : friend-2 0.0 1.0 0.0 0.0 0.0 O: decl-friend : friend-3 0.0 1.0 0.0 0.0 0.0 O: decl-friend : friend-4 0.0 1.0 0.0 0.0 0.0 O: decl-friend : enemy-0 1.0 0.0 0.0 0.0 0.0 O: decl-friend : enemy-1 1.0 0.0 0.0 0.0 0.0 O: decl-friend : enemy-2 1.0 0.0 0.0 0.0 0.0 O: decl-friend : enemy-3 1.0 0.0 0.0 0.0 0.0 O: decl-friend : enemy-4 1.0 0.0 0.0 0.0 0.0 O: decl-enemy : friend-0 0.0 1.0 0.0 0.0 0.0 O: decl-enemy : friend-1 0.0 1.0 0.0 0.0 0.0 O: decl-enemy : friend-2 0.0 1.0 0.0 0.0 0.0 O: decl-enemy : friend-3 0.0 1.0 0.0 0.0 0.0 O: decl-enemy : friend-4 0.0 1.0 0.0 0.0 0.0 O: decl-enemy : enemy-0 1.0 0.0 0.0 0.0 0.0 O: decl-enemy : enemy-1 1.0 0.0 0.0 0.0 0.0 O: decl-enemy : enemy-2 1.0 0.0 0.0 0.0 0.0 O: decl-enemy : enemy-3 1.0 0.0 0.0 0.0 0.0 O: decl-enemy : enemy-4 1.0 0.0 0.0 0.0 0.0 # act sensor observation probabilities O: act-0 : friend-0 0.05 0.95 0.0 0.0 0.0 O: act-0 : friend-1 0.12875 0.87125 0.0 0.0 0.0 O: act-0 : friend-2 0.2075 0.7925 0.0 0.0 0.0 O: act-0 : friend-3 0.28625 0.71375 0.0 0.0 0.0 O: act-0 : friend-4 0.365 0.635 0.0 0.0 0.0 O: act-0 : enemy-0 0.95 0.05 0.0 0.0 0.0 O: act-0 : enemy-1 0.87125 0.12875 0.0 0.0 0.0 O: act-0 : enemy-2 0.7925 0.2075 0.0 0.0 0.0 O: act-0 : enemy-3 0.71375 0.28625 0.0 0.0 0.0 O: act-0 : enemy-4 0.635 0.365 0.0 0.0 0.0 O: act-1 : friend-0 0.1 0.9 0.0 0.0 0.0 O: act-1 : friend-1 0.17 0.83 0.0 0.0 0.0 O: act-1 : friend-2 0.24 0.76 0.0 0.0 0.0 O: act-1 : friend-3 0.31 0.69 0.0 0.0 0.0 O: act-1 : friend-4 0.38 0.62 0.0 0.0 0.0 O: act-1 : enemy-0 0.9 0.1 0.0 0.0 0.0 O: act-1 : enemy-1 0.83 0.17 0.0 0.0 0.0 O: act-1 : enemy-2 0.76 0.24 0.0 0.0 0.0 O: act-1 : enemy-3 0.69 0.31 0.0 0.0 0.0 O: act-1 : enemy-4 0.62 0.38 0.0 0.0 0.0 # pass sensor observation probabilities O: pass-0 : friend-0 0.0 0.0 0.125 0.875 0.0 O: pass-0 : friend-1 0.0 0.0 0.2 0.8 0.0 O: pass-0 : friend-2 0.0 0.0 0.275 0.725 0.0 O: pass-0 : friend-3 0.0 0.0 0.35 0.65 0.0 O: pass-0 : friend-4 0.0 0.0 0.425 0.575 0.0 O: pass-0 : enemy-0 0.0 0.0 0.875 0.125 0.0 O: pass-0 : enemy-1 0.0 0.0 0.8 0.2 0.0 O: pass-0 : enemy-2 0.0 0.0 0.725 0.275 0.0 O: pass-0 : enemy-3 0.0 0.0 0.65 0.35 0.0 O: pass-0 : enemy-4 0.0 0.0 0.575 0.425 0.0 O: pass-1 : friend-0 0.0 0.0 0.25 0.75 0.0 O: pass-1 : friend-1 0.0 0.0 0.3 0.7 0.0 O: pass-1 : friend-2 0.0 0.0 0.35 0.65 0.0 O: pass-1 : friend-3 0.0 0.0 0.4 0.6 0.0 O: pass-1 : friend-4 0.0 0.0 0.45 0.55 0.0 O: pass-1 : enemy-0 0.0 0.0 0.75 0.25 0.0 O: pass-1 : enemy-1 0.0 0.0 0.7 0.3 0.0 O: pass-1 : enemy-2 0.0 0.0 0.65 0.35 0.0 O: pass-1 : enemy-3 0.0 0.0 0.6 0.4 0.0 O: pass-1 : enemy-4 0.0 0.0 0.55 0.45 0.0 # Observations for special states O: * : clear 0.25 0.25 0.25 0.25 0.0 O: * : destroyed : destroyed-obs 1.0 # Rewards R: decl-enemy : enemy-0 : * : * 5 R: decl-enemy : enemy-1 : * : * 5 R: decl-enemy : enemy-2 : * : * 5 R: decl-enemy : enemy-3 : * : * 5 R: decl-enemy : enemy-4 : * : * 5 R: decl-enemy : friend-0 : * : * -5 R: decl-enemy : friend-1 : * : * -5 R: decl-enemy : friend-2 : * : * -5 R: decl-enemy : friend-3 : * : * -5 R: decl-enemy : friend-4 : * : * -5 R: * : * : destroyed : * -100 R: * : destroyed : destroyed : * 0.0